Agents, we have a problem. We believe there is a traitor among us. One of your fellow agents has stolen highly classified intelligence. The defector intends to sell top-secret government files to a crime syndicate. These files contain pertinent information about all of our spies and their true identities. With this information, the syndicate can destroy our agency and eliminate our families. The Agency has received Intel that this double agent plans to sell our vital secrets to the highest bidder at this safe house within the next hour. Your covert mission is to infiltrate the safe house and intercept the sale. Your team needs to expose the traitor’s identity, recover the stolen files and escape the safe house to save our Agency. Good Luck Agents!
Fun for family and friends and those who have never attempted a room. No outside knowledge required. Great for first-timers!
More than just padlocks. Some Tech, Symbols, Ciphers, Codes and Secret Compartments.
85% Success Rate.
No Age Requirement.
This is a more challenging room and we suggest coming with a group of 4 or more . No outside knowledge required. This room is great for more experienced players.
More Technology, Interaction Required Puzzles, Advanced Game Play. Estimated Success Rate - 50% Recommended for Ages 16+